/* Long Haul design tokens: colours, panel, radius, easing. One source for the game (longhaul.css) and its
   text and legal pages (site.css), so the site follows the game when the game changes. */

:root {
  --lh-space: #05091a;
  --lh-ink: #f4e7d0;
  --lh-ink-dim: #b8aa93;
  --lh-ink-faint: #7f7667;
  --lh-amber: #ffb347;
  --lh-amber-hot: #ffd08a;
  --lh-amber-deep: #c96d17;
  --lh-teal: #3fb7a8;
  --lh-teal-hot: #8aeedd;
  --lh-rust: #b8522c;
  --lh-red: #e8705a;
  --lh-steel: #8d8778;
  --lh-panel: linear-gradient(180deg, rgba(24, 34, 54, 0.86), rgba(11, 17, 32, 0.9));
  --lh-edge: rgba(255, 196, 130, 0.16);
  --lh-r: 14px;
  --lh-mono: ui-monospace, 'Cascadia Mono', 'SF Mono', 'DejaVu Sans Mono', Menlo, Consolas, monospace;
  --lh-node: 40px;
  --lh-ease: cubic-bezier(0.22, 1, 0.36, 1);
}
