Long Haul changelog
14 October 2026: launch
- Long Haul is open to everyone at arcade.dyne.ai, free to play.
- All four chapters: Ceres Yards, The Drift, Lantern Gate and The Edge (60 jumps).
- Power-ups: line and column purges, blast charge, rivet, overload, meltdown and supernova.
- Boosters (Spanner, Coolant flush, Pre-heat) after jump 4, with more in the Hangar for credits.
- Ports, cargo trading and the Lanes Ledger; Hangar upgrades and paying down the debt.
- A victory run when you win a jump with moves left.
- Help (?) replays every power-up and reactor hazard.
- Fuel refills on its own: 1 every 10 minutes. No store and no ads.
Before launch: two playtests
- Chapters 1 to 4 re-tuned after playtest 2; clearer explanations the first time each new thing appears.
- Readable colours and shapes on every reactor part; calmer motion when your device asks for reduced motion.