Long Haul Play Long Haul

How to play Long Haul

You are the captain of the Marigold, a battered hauler with a big debt and a failing reactor. Fly her lane by lane across four chapters, keep the reactor running by matching parts, and trade cargo at the ports along the way.

The star chart

The chart shows the lanes of the current chapter. Tap Jump to fly the next lane. Each chapter has 15 jumps; the last one is a Lane Lord's gate, a boss jump you must win to reach the next chapter. There are four chapters and 60 jumps in all.

A jump: the reactor

Power-ups

Bigger matches leave power-ups on the board:

Swap two power-ups together for a bigger effect. In the game, tap ? at the top to see each one in action.

Trouble in the reactor

Later jumps bring slag, armor plates, coolant leaks, cannon fire, rust plates, portals, drift rows and darkness. Each one is explained the first time you meet it, and Help (?) shows them all again.

Fuel

Boosters

After jump 4 you get three of each booster. Pick them from the rack during a jump:

Ports and cargo

Some jumps end at a port. Dock to buy goods where they are cheap and sell them where they are dear. The Lanes Ledger on the chart shows today's prices at every port you know. Credits you earn pay for Hangar upgrades and more boosters.

The Hangar

Spend credits on a bigger cargo hold, a reactor tune (extra moves on every jump), boosters, and paying down the Marigold's debt.

Your progress

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